Electronic Arts is planning to port its popular Frostbite engine to iOS and Android. EA are calling it Frostbite Go, and it will eventually be available for iOS and Android, but no release date has been announced.
The news has surfaced after a forum member of NeoGAF spotted a revealing piece of information on the History page of EA’s Frostbite website. Frostbit Go is mention briefly, but this somewhat confirms it.
One of our most exciting current projects is called Frostbite Go, a mobile division empowering EA game developers with Frostbite’s proven excellent workflows and features to bring true Frostbite experiences to all major mobile platforms.
Frostbite Go is also mentioned on the website. EA directly confirms that the game engine will hopefully be available for both iOS and Android at some point in the future:
Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on today’s market. Efficiency in both our runtime memory and runtime performance are both key factors to enabling code and data systems to deploy content to diverse targets from XBOX360 and PlayStation 4 to iOS and Android.
Frostbite is the engine that powers some of EA’s most impressive games, including Battlefield and Need for Speed. This information means that we may see some very powerful games on our phones in the near future.
In 2010, Epic Games’ Unreal Engine for iOS took mobile gaming to a brand new level. The Unreal Engine powers Infinity Blade, dream:scape and Wild Blood. It offers players impressive environments and incredible graphics. When Frostbite Go Launches, we should see equally outstanding results.